Showing posts with label environment. Show all posts
Showing posts with label environment. Show all posts

Thursday, April 4, 2013

Order of Irradiance city - thumbnails for illustration

Although it is not an asset of the game, I'll make a couple of entirely 2D illustrations for the game, based on our designs. So here are four rough thumbnails for "Order of Irradiance city at peace". Please critique.


Wednesday, February 20, 2013

Order of Irradiance Resident

Modeled some houses based on Moran's awesome designs :)
The concept.

It's at 1443 tris all together.

Monday, February 11, 2013

Tezarian Spike

Some ideas for the Tezarian Spike and what the black hole might look like up close.



Wednesday, February 6, 2013

Tezarian Alliance

Tezarian Alliance city block out, just trying to get some of the basic city shapes figured out.

Sunday, February 3, 2013

Loreen Islands Concepts

Hey guys, playing with the Loreen Islands. Figured it would be cool to have a series of islands in a lagoon type shape but it doesn't really come across in this. I'll do a top down version at some point to illustrate that better ;) Also just threw some generic structures and a weird solar tower type thing.


Monday, January 28, 2013

Floating Rocks

Hey guys, jamming along with the floating rock action. These first two are variations of the same image showing the difference between Tezarian and Irradiance floating rocks. Figured it would be cool if Tezarian had bolts of electricity arching between jagged rocks and the Irradiance could have cool sandfalls flowing off the edges of larger rocks.

Did I get the colouring/race themes the right way around this time? :D





Steam Cannon concept WIP

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Another Steam Cannon block out, just some quick texture in photoshop.

Tuesday, January 22, 2013

Oil Rig Black Hole City

Not sure what this city was called? Just an idea for the oil refinery type city on the wormhole.


Monday, January 21, 2013

Enviro Sketch

Hey guys, been playing around with the whole floating islands/cities thing. Stole one of Sergio's badass ship designs too (hope that's cool)!


Thursday, January 17, 2013

Port Razoran: Environment concept

 
WIP. May need a lot more work according to art direction and your feedback. I intend to break it down into pieces in order to create reference for the modular assets.


Order of Irradiance Ships: Thumbnails


Wednesday, October 17, 2012

Pdf summary


Hey guys, I took some notes on the PDF we got for the project, if anyone needs quick reference on characters and story.

Daring Rush of Open World Flight and Sky Combat -

Vunerability of Hand to Hand Combat - Old time combat

Insignificance in a Complex and Organic World - Open World

Curiosity and Need to Explore - Explore


New Wonders World

Sky Flight

Exploration

Vnerability

Focus in first person experience


Planet Galun

Bottom surface of acid oceans, blues sky filled with electrical storms, large magnectic floating islands and aeroglaciers. Explorers have colonized parts of Galun creating large metallic rig cities for keeping resource. Native Galeans live under the acidic ocean. Lareen merchants libing in small colonies. Order of Irradiance hail from the equatos and worship the sun. Tezarian Alliance are ligarchic military-science organization.


Lareen Merchants: Dusty coats, flying googles, long gloves, scarves. Old wooden ships retrofitted with steam powered thrusters and weapons.

Order of Irradiance: Brilliant White robes. Golde ships with solar sails.

Tezarian Alliance? Blues military dress attire, intricate. Lighting powered ships covered with glowing runes.

Galean Natives: Large creatures with chitanous exoskeleton (huge bugs). Huge organic ships that billow green acidic and smoke.

Zendair - 14 - the boy
Bookworm
Loves history and legents of pirates
Swordsman

Serai - 17
Outgoing, adventurous
Protective ober her brother
Gunslinger

Larion - Dad and Captain
Scientist and explorer in his old days
Austere disciplinarian
Rarely makes reference to the past

Viora - Engineer and Mom
Worries about her kids
Voice of reason

Little Dynamo - their main ship
We need descriptions for the props and status screen, where it will be used, what kind of feedback it will be giving, etc.