Sunday, April 7, 2013

Tezarian Ship Large

Group effort to finally get the Tezarian Ship finished:



By Sergio Botero, Sasan Haghighat & myself.

Thursday, April 4, 2013

Order of Irradiance city - thumbnails for illustration

Although it is not an asset of the game, I'll make a couple of entirely 2D illustrations for the game, based on our designs. So here are four rough thumbnails for "Order of Irradiance city at peace". Please critique.


Sunday, March 31, 2013

Larion finished YES

FIN!





Lareen houses no.5 , no.6, no.7

This is all the houses left. 
I purposely make all the canvas on top same color so that is look from the same tribes.
Should make a slight diff color variation on it or what.



no.5
 _________________________________________________________________________________



no.6
 _________________________________________________________________________________



no.7

irradiance small ship WIP


On to the cathedral!!!

Lareen Lighthouse WIP

Lareen Light House




Concept : Jin Jo Phang
Model & Textures : Philip Weisfeld

Lareen Houses no.3 and no.4

 Ok, here ze houses i been working so far, 
this house is 778 tris and as usual with 2k maps fer display purposes.


no.3

________________________________________________________
house no.4, 1324 tris, this is slightly higher because this is a slightly bigger in size 
comparing to others


no.4

Saturday, March 30, 2013

Friday, March 29, 2013

Thorias texture WIP



Hey everybody!!

here is a progress for critique...
I put Danny's sword to test the look :D
I was not sure if it should be on the back... i just remember when we were testing the game that the character was pulling from the back.
also Shun's gun is there but no textures.
please comment so I can change in time :)
have a great weekend

here is the Colored concept by Daniel.

Thursday, March 28, 2013

Larion


Still have a ways to go, but heres an update.





Lareen house no.2

This is the second house yo!!!

and the logo is look weird  :P


Lareen Cutlass

Completed Lareen Cutlass.
Unsure about the polycount so i squeezed it into 201, 
it could be increased if allowed or reduce if necessary.
Whatchamathink?


Tuesday, March 26, 2013

Lareen House no.01

this is the first Lareen house that i done .
The textures are 2k just for display purposes.


Any suggestion for texture and color would be grateful. :)




Tuesday, March 19, 2013

Brush for texture..

Made a pattern brush for Order of Irradiance team. :) Few more are on there way and I will update this post once I'm done.

Preview:
Brush file
To get this effect, just hold shift drag while the brush is active. Like how you would draw a straight line.


Preview:
Brush file


Monday, March 18, 2013

Irradiance NPC Game Res WIP

WIP of the game res mesh of Irradiance NPC
Modeling is done, normals need to be created for a handful more pieces, some details will be on cards too.
Normals and AO in Marmoset, few trouble areas on the skirt atm


thorias wip turntable

progress of Thorias...
test on marmoset with the normal map and the AO as diffuse
still fixing the wrinkles...
also need to add the small details.
:D

Thursday, February 28, 2013

Wednesday, February 27, 2013

Daddy Dynamo Low Res

update on my Daddy Dynamo low res mesh only thing missing is the set of cards i'm going to use to represent the supports for the railing.

Zendair Blockout 3 - Hi Rez Start

 This is round one of the hi rez. Have to do it quickly for portfolio class. Still need to add a lot of details. Today I'm going to work on getting it in T-pose for Thursday morning meeting. This is a new low rez sitting at 10k. Once I get it into T-pose, I'll chop it down to 5k.



Tuesday, February 26, 2013