Although it is not an asset of the game, I'll make a couple of entirely 2D illustrations for the game, based on our designs. So here are four rough thumbnails for "Order of Irradiance city at peace". Please critique.
Showing posts with label art. Show all posts
Showing posts with label art. Show all posts
Thursday, April 4, 2013
Monday, February 11, 2013
Order of Irradiance NPC
Sunday, February 3, 2013
Order of Irradiance 3
More goddess feel. I've also did a quick sketch of the jetpack. I focused on how it would open up and become part of her costume.
Monday, January 28, 2013
Order of Irradiance NPC
Let me know if there's a modeling/rigging problem in the design. The keywords for the design are: tribal, crusader, Greek, feather, sun, nun, Athena.
Wednesday, January 23, 2013
Tuesday, January 22, 2013
Monday, January 21, 2013
Enviro Sketch
Hey guys, been playing around with the whole floating islands/cities thing. Stole one of Sergio's badass ship designs too (hope that's cool)!
Sunday, January 20, 2013
Thursday, January 17, 2013
Port Razoran: Environment concept
WIP. May need a lot more work according to art direction and your feedback. I intend to break it down into pieces in order to create reference for the modular assets.
Sunday, October 21, 2012
Acid ocean
from the source
Doug Perrine captured these stunning photographs in the Maldives. The particular location (Vaadhoo Island) has a concentrated population of bioluminescent phytoplankton. Bioluminescence is a natural chemical reaction which occurs when a micro-organism in the water reacts with oxygen. When washed ashore by the tides, the phytoplankton’s chemical energy is turned into light energy, illuminating the waves.
Saturday, October 20, 2012
Subscribe to:
Posts (Atom)



































































