Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Thursday, April 4, 2013

Order of Irradiance city - thumbnails for illustration

Although it is not an asset of the game, I'll make a couple of entirely 2D illustrations for the game, based on our designs. So here are four rough thumbnails for "Order of Irradiance city at peace". Please critique.


Sunday, February 3, 2013

Order of Irradiance 3

More goddess feel. I've also did a quick sketch of the jetpack. I focused on how it would open up and become part of her costume.


Monday, January 28, 2013

Order of Irradiance NPC

Let me know if there's a modeling/rigging problem in the design. The keywords for the design are: tribal, crusader, Greek, feather, sun, nun, Athena.

Tuesday, January 22, 2013

Monday, January 21, 2013

Enviro Sketch

Hey guys, been playing around with the whole floating islands/cities thing. Stole one of Sergio's badass ship designs too (hope that's cool)!


Thursday, January 17, 2013

Port Razoran: Environment concept

 
WIP. May need a lot more work according to art direction and your feedback. I intend to break it down into pieces in order to create reference for the modular assets.


Order of Irradiance Ships: Thumbnails


Sunday, October 21, 2012

Acid ocean



Hey guys, i saw this in tumblr, i thought it could be cool for the acid sea... something dangerous and pretty at the same time, I think makes it more exciting.. Anyways, just some inspiration


from the source

Doug Perrine captured these stunning photographs in the Maldives. The particular location (Vaadhoo Island) has a concentrated population of bioluminescent phytoplankton. Bioluminescence is a natural chemical reaction which occurs when a micro-organism in the water reacts with oxygen. When washed ashore by the tides, the phytoplankton’s chemical energy is turned into light energy, illuminating the waves.